Paul P. Ghezzo


3167 Grandeur Ave Altadena, CA 91001 -- 626-833-6575 -- Paul@PGCG.net


  14+ years production experience in pre and post-production facilities, with experience spanning from artistry to supervision, including modeling, texturing, lighting, animation, particles, dynamics, and compositing.  My production software knowledge includes Maya (Mental Ray and Vray), 3D Studio Max with V-Ray, Modo, SoftImage XSI, Lightwave 3D, 2D3 Boujou, Vue, Eyeon Digital Fusion, Nuke, After Effects, Adobe Suite, & Final Cut Pro. Proficient in all Windows & Mac operating systems, extensive experience with MS Word, MS Excel, & MS Power Point

20+ years professional experience in supervisory and management positions.
         Strong management, leadership, team building and motivation skills.
14+ years professional experience in pre and post production.
         Thorough knowledge of the production process including bidding, client interaction, and the projection and scheduling of resources and talent across multiple projects.
         Extensive experience as an artist and CG/VFX supervisor (on-set and in-house).
12+ years professional database design, development, operations and training.
         Shotgun, MS Access, and File-maker Pro

SCANLINE VFX, Los Angeles (October 2011 to date)
CG Supervisor / CG Artist
CG Supervision on Battleship, Man of Steel, 300 Rise of an Empire, Ironman 3, and Captain America 2. In house as well as on-set supervision, oversaw integration dept, and outsourced vendor content. Supervised and maintained all aspects of productions between our multinational offices and vendors from concept to completion including previs, postvis, and techvis. Promoted team building, communications, and training to help coalesce talent and knowledge resulting in smoother run productions and a better end product.
ZOIC STUDIOS , Los Angeles  (April 2008 October 2011)
Facility 3D Supervisor / On-set VFX Supervisor / CG Artist

Facility wide management of multiple simultaneous productions and teams, staffing, bidding projects, developing methodologies, streamlining productions including pipeline development, technology research, render department management, tracking dept management, modeling, UVing, texturing, surfacing, lighting, and on-set supervision when needed.

SWAY STUDIOS, Los Angeles (May 2007 April 2008) & (August 2006 September 2006)
CG Supervisor / On-set VFX Supervisor / CG Artist
Managing teams, staffing, bidding new projects, and streamlining productions including modeling, UVing, texturing, surfacing, lighting, and compositing for commercials.


THE SYNDICATE, Santa Monica (October 2006 May 2007) & (May 2006 July 2006)
CG Supervisor / On-set VFX Supervisor / CG Artist 
Managing teams, staffing, bidding, and streamlining productions including modeling, UVing, texturing, surfacing, lighting, and compositing for commercials.

GIGAPIX STUDIOS, Chatsworth (March 2005 - March 2006)
CG & Compositing Supervisor

I supervised 12+ artists, including scheduling, staffing, problem solving and R&D.  

GLOBAL EFFECTS, North Hollywood, CA (July 2002 - May 2003)
General Manager / Producer / SFX & VFX Supervisor

I supervised a crew that varied between 10 and 35 artists and office staff, creating specialty wardrobe and props for film, TV, and the museum industry.  

DIGITAL DOMAIN (commercials), Venice (July 2006 - August 2006)

3D Generalist

RHYTHM AND HUES COMMERCIALS (The Box), Los Angeles (March 2006 - May 2006)
3D Generalist

KA-CHEW! -Klasky Csupo commercial div, Hollywood (October 2005 - November 2005)

3D Modeler


THRESHOLD DIGITAL RESEARCH LABS, Santa Monica (January 2005 - March 2005)

3D Generalist / Compositor

DIGITAL DOMAIN, Venice, CA (August 2004 - December 2004)

3D Generalist

OMATION ENTERTAINMENT, San Clemente, CA (January 2004 - August 2004) (April 2001 - Oct. 2001)

Lead Environmental Modeler & 3D Generalist


RING OF FIRE, West Hollywood, CA (September 2003 - January 2004)

3D Generalist

MOVING PIXELS, Santa Monica, CA (October 2003 - November 2003)

3D Generalist


VIDEO SYMPHONY, Burbank, CA (October 2003 - November 2003)

Lightwave Instructor / Advanced 3D Class

THRESHOLD DIGITAL RESEARCH LABS, Santa Monica, CA (September 2003)

3D Generalist

ZOIC STUDIOS, Culver City, CA (April 2003 - August 2003)

3D Generalist

3D EXCHANGE, Valencia, CA (May 2002 - June 2002)

Lightwave Instructor


FOUNDATION IMAGING, Valencia, CA (April 2002 - May 2002) (Sept 1999 - April 2001)

3D Generalist

UNIFIED FILM ORGANIZATION, Burbank, CA (Nov 2001 - March 2002)
CG Supervisor


NETTER DIGITAL ENTERTAINMENT Inc, North Hollywood, CA (June 1999 - March 2000)

3D Generalist





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